I think gamers are to blame for gaming’s decline – Reader’s Feature

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I think gamers are to blame for gaming’s decline – Reader’s Feature
Author: GameCentral
Published: Jan, 05 2025 01:00

A reader argues that many of the problems in the games industry are caused by gamers not being willing to try new games and insisting on digital over physical purchases. The potential decline in gaming is in big part due to (casual) gamers, in my opinion. I know, I know not a controversial statement at all, but hear me out.

 [Aitana Bonmatí and Antoine Griezmann battle for the ball.]
Image Credit: Metro [Aitana Bonmatí and Antoine Griezmann battle for the ball.]

A lot of people who play games just play the same game, or newest iteration of it, each year. That means that other newer or more interesting and innovative games lose out on sales and the cash, therefore studios are much less likely to invest in them in the future.

If it is not another EA Sports FC game or Call Of Duty, many don’t care to check them out. To be fair, studios making money on those games means that they can invest in different games, but most just seem to put out the same thing, albeit slightly updated and then rinse and repeat the following year.

Whilst successful in their own right, imagine if some of the more innovative games of this year, i.e. Unicorn Overlord or Metaphor: ReFantazio got the attention of those annual update release games. Yes, other games do break through the haze sometimes, like Black Myth: Wukong, but many do not.

However, the bigger issue, I believe, is that gamers have readily embraced digital gaming, even though it provides much more benefit to the games publishers than to the gamer. The whole instant gratification thing has led to a lot of people having no patience. Why are people so desperate to play that new, single-player game the instant it releases, or even now pre-downloading it so that you don’t miss out on those vital few minutes to play it as soon as possible.

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