Voices: With board games, it’s not the winning that counts – it’s the cheating

Voices: With board games, it’s not the winning that counts – it’s the cheating
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Voices: With board games, it’s not the winning that counts – it’s the cheating
Author: Kat Brown
Published: Dec, 25 2024 16:13

Summary at a Glance

The survey also found that 63 per cent of us have experienced a good game turning bad, with half finding it was because of cheating – while 27 per cent had had a full-blown row with a friend or relative over a game.

A new survey of 2,000 Britons, for the toymaker Mattel, recently found that one in four of us describe ourselves as “extremely competitive”, while a third of us have experienced a game being abandoned entirely because of an argument.

), then clearly you have no family equivalent to the Great Scrabble Fall Out of 2002, when my father took “too long” to play his turn, at which point my mother wrote a mandatory time limit into the box lid with such feeling that it looks more like God’s carving of the Ten Commandments.

It’s Christmas, so we’re smack in the middle of the danger zone of the family argument – when the pressure to “have a really lovely time” on Christmas day couples with someone playing fast and loose with the rules of Bananagrams.

Kat Brown insists that a festive row is actually the perfect way to bring the family together this Christmas.

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