Dynasty Warriors: Origins takes tips from other series for a truly refreshing reboot
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DYNASTY Warriors is best known for starting its own genre, and now there are dozens of musou games for almost every popular IP. While the original series made a misstep with Dynasty Warriors 9 back in 2018, it’s coming back swinging with a series prequel, Dynasty Warriors: Origins.
It almost feels like the most successful musou series have had an influence on Origins, and it makes sense when you see that developer Omega Force has had involvement in so many of them. Hyrule Warriors: Age of Calamity allows you to use the Sheikah Slate’s abilities to counter enemy attacks and stay on the offensive.
Origins has similar counter moves that make enemies vulnerable to combos. The game is full of combo tweaks like this which feel inspired by other popular musou series. This experimentation with new mechanics has allowed the series to feel fresher than it has in a decade.
Dynasty Warriors: Origins is fully taking advantage of today’s more powerful hardware. Omega Force claimed it wanted to show 10k enemies on screen at the same time, and when compared to other games in the series, you can definitely see – and feel – the increase in enemies.
It can feel claustrophobic as you can’t clip through enemies like you do in other games, but it feels incredible when you pull off attacks that knock back hundreds of enemies at once. You can charge through crowds on horseback and watch the enemies fly away, and yet the boss fights still make the crowds feel like a challenge.