Latest classic PS1 remaster is a perfect example of how not to update a game
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PEOPLE often say they wish there were stories and experiences, whether that’s books, films, or games, that they wish they could forget. Not because they were bad, but because they were so good they wish they could experience it again for the first time.
The problem with this is that when you revisit these stories, they often aren’t what you remember them to be. Nostalgia often papers over the cracks, and issues are forgotten while the things you love are amplified. Aside from your memory playing tricks on you, some experiences are better had when they were originally released.
That’s because tastes change over the years, and things we thought were acceptable then, aren’t acceptable now. I’m not talking about cultural attitudes, but the features that modern gamers have come to expect over the years. Things like auto save or save anywhere, mini maps or pointers to the next objective, accessibility options, and fast travel.
When we were kids, we had what felt like infinite time, and in a land before the internet or even TV channels in the double digits. With fewer entertainment options you wanted what you had to last as long as possible, which meant the backtracking, grinding, and butting your head against the wall were all part of the process.
We now live in a world of hustle culture, where people are constantly pushed to be productive, and when you’re not progressing you’re told you’re wasting your precious life. This is why games have adapted, and it’s why there is such a huge emphasis on console remakes and remasters, bringing older games to a modern audience.