I’m the PlayStation Vita’s biggest fan and I’m glad Freedom Wars is out for everyone
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I HAVE always loved the PlayStation Vita, but the vast majority of the handheld’s library is already available on other platforms. Freedom Wars is one of the last games that was still a Vita exclusive until Bandai Namco announced Freedom Wars Remastered.
Set in a dystopian future where resources are scarce, you play as a Sinner, someone born with a 1million year prison sentence. Sinners must grapple up to the top of giant mechs and sever off parts to collect resources to donate to the greater good. Every dangerous mission you take part in and every item you donate will shave a few hundred years off your sentence.
Freedom Wars was innovative at the time it was released, with the introduction of the Thorn, a grapple that helps you quickly explore the verticality of the maps. You can also use it to travel quickly across the world, close the distance between you and an enemy, and hang onto a mech until you’re shaken off.
The game is over 10 years old at this point and was created with the PlayStation Vita’s hardware restrictions in mind. One of the Vita’s biggest restrictions is the size, and Freedom Wars reuses just a few enemy types and battle arenas, but this would need to be tackled in a remake rather than a remaster.
There are a number of quality-of-life improvements in the remaster, including auto-save, quick travel, shinier graphics, and faster movement. However, like the lack of variety, the biggest issue with Freedom Wars remains the limitations of the original.